Concept Feedback Post
Brass City » Devlog
The concept document feedback hasn't had a major impact on my prototype just yet, but I can tell that the push for a concrete core experience will help me shape my game more accurately and have me spend less time making mechanics and scenes that I won't use due to my more wishy-washy attitude with it earlier. I just started making the prototype in GameMaker 2, I did it just because I'm probably going to end up using it in the final game, and the general design (how the player moves around, the size of the environment, etc), are all going to be generally close to how the final product is going to be as well.
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Brass City
2D Top Down Murder Mystery
Status | In development |
Author | DylsterX |
Genre | Interactive Fiction |
Tags | 2D, Pixel Art, Singleplayer |
More posts
- PostmortemNov 16, 2023
- Final Build PlaythroughNov 13, 2023
- Beta BuildOct 24, 2023
- Art Build Journal EntryOct 09, 2023
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