Concept Feedback Post


The concept document feedback hasn't had a major impact on my prototype just yet, but I can tell that the push for a concrete core experience will help me shape my game more accurately and have me spend less time making mechanics and scenes that I won't use due to my more wishy-washy attitude with it earlier.  I just started making the prototype in GameMaker 2, I did it just because I'm probably going to end up using it in the final game, and the general design (how the player moves around, the size of the environment, etc), are all going to be generally close to how the final product is going to be as well.

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